Jump to content

Template:Weapon infobox

From Final Fantasy XIV Mobile Wiki
Revision as of 23:29, 20 June 2025 by Moogle (talk | contribs) (Created page with "<includeonly><!--TO DO: update the dye count for items with 2 dyes, then display the # of dye channels-->{{#if: {{{dyeable|}}}|{{#set:Has dye channels={{{dye-count|1}}}}}}}{{#set:Has equipment supertype=Weapon}}{{#switch:{{lc:{{{release|}}}}}|heavensward = {{Heavensward expansion content}}|stormblood = {{Stormblood expansion content}}|shadowbringers = {{Shadowbringers expansion content}}|endwalker = {{Endwalker expansion content}}|dawntrail = {{Dawntrail expansion conten...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Description

{{Weapon infobox
| name = 
| icon = 
| requires = 
| type = 
| level = 
| ilvl = 
| rarity = 
| attributes = 
| sanction-attributes = 
| physical-damage = 
| physical-damage-hq = 
| magic-damage = 
| magic-damage-hq = 
| autoattack = 
| autoattack-hq = 
| delay = 
| delay-hq = 
| dps = 
| dps-hq = 
| flavor-text = 
| race = 
| gender = 
| cost = 
| value = 
| value-hq = 
| repair = 
| npc-repair = 
| set-name = 
| materia-slots = 
| adv-melding = 
| convertible =
| unique = 
| untradable = 
| dyeable = 
| dye-count = 
| projectable =  
| desynthesizable = 
| desynth-level = 
| crest-worthy = 
| storable = 
| collectable = 
| patch = 
| release = 
| id-edb =
| id-gt =
}}

Parameters

name
Weapon name. Defaults to the page name.
icon
Weapon icon to show. If not explicitly stated, displays File:<name>.png.
requires
Class/job required in order to equip such weapon. Accepts comma-separated: marauder, gladiator, warrior, paladin, dark knight, conjurer, white mage, scholar, astrologian, pugilist, lancer, archer, rogue, thaumaturge, arcanist, monk, dragoon, bard, black mage, summoner, ninja, machinist, samurai, red mage, "blue mage", "gunbreaker", "dancer", "reaper", "sage", carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, culinarian, botanist, fisher, miner, or any.
type
Required. The weapon's/tool's type. Accepts: alembic, saw, frypan, needle, hatchet, pickaxe, sword, wand, scepter, greataxe, polearm, bow, daggers, greatsword, firearms, katana, cane, staff, book, rapier, "gunblade", "scythe", "noulith", mortar, pliers, file, awl, scythe, sledgehammer, doming hammer, cross-pein hammer, lapidary hammer, head knife, fishing rod, fist weapon, "throwing weapons", star globe, claw hammer, culinary knife, grinding wheel, or spinning wheel
attributes
Weapon attributes. See {{attribute increase}} for examples.
sanction-attributes
Armor attributes for Sanction Effect. See {{attribute increase}} and {{attribute decrease}} for examples.
physical-damage
Optional. Weapon's physical damage.
physical-damage-hq
Optional. Weapon's physical damage when HQ.
magic-damage
Optional. Weapon's magic damage.
magic-damage-hq
Optional. Weapon's magic damage when HQ.
autoattack
Optional. Weapon's auto-attack damage.
autoattack-hq
Optional. Weapon's auto-attack damage when HQ.
delay
Optional. Weapon's attack delay.
delay-hq
Optional. Weapon's attack delay when HQ.
dps
Optional. Weapon's DPS.
dps-hq
Optional. Weapon's DPS when HQ.
flavor-text
Weapon's flavor text. Check {{colorize}} template to learn how to add color to the flavor text using special backticks markup.
repair
Optional. The class required to repair the weapon. Level will be automatically resolved by the formula: <req. level> - 10.
npc-repair
Optional. The NPC repair cost.
set-name
Optional. The gear set page name from Category:Weapon Sets. Case sensitive
materia-slots
Optional. How many materia slots available to this item.
adv-melding
Optional. Set n to notify this weapon can't be overmelded.
convertible
Optional. Set anything to notify this weapon is extractable.
unique
Optional. Set anything to notify this weapon is unique.
untradable
Optional. Set anything to notify this weapon is untradable.
dyeable
Optional. Set anything to notify this weapon is dyeable.
dye-count
Optional. Number of dye channels. Defaults to 1 for dyeable items.
projectable
Optional. Set anything to notify this weapon is projectable (can have its glamour cast on other weapons).
desynthesizable
Optional. Set anything to notify this weapon is desynthesizable.
desynth-level
Optional. Desynthesis level. Defaults to ilvl, and if not set defaults to 1.
storable
Optional. Set anything to notify this weapon is storable (can be stored in the armoire).
crest-worthy
Optional. Set anything to notify this weapon can have FC crests affixed to it.
collectable
Obsolete, do not use. Collectables are now totally separate items.
release
Optional. Expansion this weapon belongs to. Accepts: heavensward, or stormblood, or shadowbringers or endwalker or dawntrail.

The following parameters are handled by the {{Default item parameter}} template:

level
Optional. Required level to use the item.
ilvl
Optional. Item level.
rarity
Specified rarity: basic (white), aetherial (pink), dungeon (green), tomestone (blue), relic (purple). Will be set to Unspecified per default.
race
Optional. Required race to use item.
gender
Optional. Required gender to use item.
recast
Optional. Recast time (in seconds) for consumables such as medicine and meals.
recast-hq
Optional. Recast time (in seconds) for consumables such as medicine and meals if the item is high quality.
cost
Optional. Currency cost of the item when purchased from a vendor. To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. 500 {{gil}}, 2000 {{company seal}}, or 50 {{tomestone}}
value
Optional. The number of gils a vendor will pay for this item; if not specified sets the item as unsellable.
value-hq
Optional. The number of gils a vendor will pay for this item if high quality.
seals
Optional. The amount of seals earned through Grand Company deliveries.
patch
Optional. The patch where the item became available.
id-edb
ID number in the link to the item on Eorzea Database, for example, if the URL is https://na.finalfantasyxiv.com/lodestone/playguide/db/item/fb177317b75/, enter fb177317b75.
id-gt
Internal ID number from the game files. Used in the links to the external sites such as Garland Tools and Universalis. For example, if the URL is http://garlandtools.org/db/#item/11252, enter 11252.

Example

{{Weapon infobox
| name = Halonic Inquisitor's Sword
| icon = Halonic Inquisitor's Sword.png
| rarity = green
| flavor-text = 
| requires = gladiator
| type = sword
| level = 57
| ilvl = 142
| attributes = {{attribute increase|strength|46}}{{attribute increase|vitality|47|77}}{{attribute increase|determination|32}}{{attribute increase|tenacity|27}}
| physical-damage = 59
| physical-damage-hq = 
| magic-damage = 42
| magic-damage-hq = 
| autoattack = 44.05
| autoattack-hq = 
| delay = 2.24
| delay-hq = 
| dps = 26.33
| dps-hq = 
| race = 
| gender = 
| cost = 
| value = 745
| value-hq = 1400
| repair = blacksmith
| npc-repair = 300
| set-name = Halonic Weapons
| unique = y
| untradable = y
| unsellable = y
| materia-slots = 3
| adv-melding = n
| convertible = y
| dyeable = 
| dye-count = 
| projectable = y
| desynthesizable = y
| storable = 
| collectable = 
| release = 
| patch = 3.0
| id-edb = fb177317b75
| id-gt = 11252
}}

Halonic Inquisitor's Sword

UNIQUE  UNTRADABLE  UNSELLABLE  
Requires
GLA
Type
Gladiator's Arm
Repair
BSM (Lv. 47)
NPC repair
Gil 300
Weapon Set
Halonic Weapons
Level
57
Item Level
142
Rarity
BGreen
Vendor Value
Gil 745 Gil 1,400
Patch
3.0
Links
EDB GT
File:Market board icon1.png MB prices
Universalis
Physical Damage Magic Damage  
59 1 42 2  
Auto-attack Delay DPS
44.05 3 2.24 4 26.33 5
+47 Vitality 77

— In-game description

Halonic Inquisitor's Sword is an item level 142 Gladiator's Arm and can be used by Gladiator. It requires being at least level 57 to be equipped.