Raids
Appearance
Raids are the core of the endgame, posing the greatest challenges and offering the strongest loot. Unlike dungeons or trials, current-tier raids have limitations on how much loot players can receive per week. These limitations are removed once the raid is old, to make it easier to catch up. Raids are almost always optional content for Main Scenario Quest progression, although some raids are prerequisites for other optional questlines.
Alliance Raids
Duty Name | Level | IL Req | Final Boss | Roulette | Loot IL | Tomestones | Unlock |
---|---|---|---|---|---|---|---|
The Labyrinth of the Ancients | 50 | ?? | Phlegethon | Alliance Raids | ?? | ??? | Labyrinth of the Ancients |
Syrcus Tower | 50 | ?? | Xande | Alliance Raids | ??? | ??? | Syrcus Tower (Quest) |
The World of Darkness | 50 | ?? | Cloud of Darkness | Alliance Raids | ??? | ??? | The World of Darkness (Quest) |
Normal Raids
- See also: The Coils of Bahamut
Duty Name | Level | IL Req | Turns | Final Boss | Roulette | Loot IL | Tomestones | Unlock |
---|---|---|---|---|---|---|---|---|
The Binding Coil of Bahamut | 50 | ??–?? | ? | Twintania | - | ??–?? | ?? | Primal Awakening |
The Second Coil of Bahamut | 50 | ??–??? | 4 | Nael deus Darnus | - | ???–??? | ?? | Another Turn in the Coil |
The Final Coil of Bahamut | 50 | ???–??? | 4 | Bahamut Prime | - | ???–??? | ?? | ?????? |
Savage Raids
- See also: The Coils of Bahamut (Savage)
Duty Name | Level | IL Req | Turns | Final Boss | Roulette | Loot IL | Tomestones | Unlock |
---|---|---|---|---|---|---|---|---|
The Binding Coil of Bahamut (Savage) | 50 | ??–?? | ? | Twintania | - | ??–?? | ?? | ?????? |
The Second Coil of Bahamut (Savage) | 50 | ??–??? | 4 | Nael deus Darnus | - | ???–??? | ?? | ?????? |
The Final Coil of Bahamut (Savage) | 50 | ???–??? | 4 | Bahamut Prime | - | ???–??? | ?? | ?????? |