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Raids

From Final Fantasy XIV Mobile Wiki
Revision as of 10:52, 23 June 2025 by Moogle (talk | contribs)
See also: Dungeons, Trials

Raids are the core of the endgame, posing the greatest challenges and offering the strongest loot. Unlike dungeons or trials, current-tier raids have limitations on how much loot players can receive per week. These limitations are removed once the raid is old, to make it easier to catch up. Raids are almost always optional content for Main Scenario Quest progression, although some raids are prerequisites for other optional questlines.

Crystal Tower

Main article: Crystal Tower
Duty Name Level IL Req Final Boss Roulette Loot IL Tomestones Unlock
The Labyrinth of the Ancients 50 ?? Phlegethon Alliance Raids ??   ???  Labyrinth of the Ancients
Syrcus Tower 50 ?? Xande Alliance Raids ???   ???  Syrcus Tower (Quest)
The World of Darkness 50 ?? Cloud of Darkness Alliance Raids ???   ???  The World of Darkness (Quest)

The Coils of Bahamut

See also: The Coils of Bahamut
Duty Name Level IL Req Turns Final Boss Roulette Loot IL Tomestones Unlock
The Binding Coil of Bahamut 50 ??–?? ? Twintania - ??–??   ??  Primal Awakening
The Second Coil of Bahamut 50 ??–??? 4 Nael deus Darnus - ???–???   ??  Another Turn in the Coil
The Final Coil of Bahamut 50 ???–??? 4 Bahamut Prime - ???–???   ??  Fragments of Truth