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Dungeons

From Final Fantasy XIV Mobile Wiki
Revision as of 12:51, 22 June 2025 by Moogle (talk | contribs)
See also: Trials, Raids

Dungeons are instanced areas teeming with enemies and bosses, fought by a party of 4 players (1 tank, 1 healer, and 2 DPS). Each instance of a dungeon is separate from others and is exclusive to a specific party. Dungeons need to be unlocked through quests (many are unlocked as part of the main story). They also have level requirements (and, starting at level 50, item level requirements). Players below the level requirement cannot enter the dungeon. Players above the level requirement are level synced to the maximum level permitted for the dungeon.

For example: Sastasha's level requirements are 15-18. Level 14 players cannot enter the dungeon; and level 19 and above players are level synced down to level 18 upon entering.

Dungeon Level IL Req IL Sync Loot IL Unlock
Sastasha 10 - - ?? Main Scenario QuestIt's Probably Pirates
The Tam-Tara Deepcroft 10 - - ?? Main Scenario QuestFire in the Gloom
Copperbell Mines 10 - - ?? Main Scenario QuestInto a Copper Hell
Halatali 15 - - ?? Feature QuestHallo Halatali
The Thousand Maws of Toto-Rak 20 - - ?? Main Scenario QuestInto the Beast's Maw
Haukke Manor 25 - - ?? Main Scenario QuestSkeletons In Her Closet
Brayflox's Longstop 30 - - ?? Main Scenario QuestThe Things We Do for Cheese
The Sunken Temple of Qarn 35 - - ?? Feature QuestBraving New Depths
Cutter's Cry ?? - - ?? Feature QuestDishonor Before Death
The Stone Vigil 40 - - ?? Main Scenario QuestIn Pursuit of the Past
Dzemael Darkhold ?? - - ?? Feature QuestFort of Fear
The Aurum Vale 45 - - ?? Feature QuestGoing for Gold
Castrum Meridianum 50 ?? ?? - Main Scenario QuestRock the Castrum
The Praetorium 50 ?? ?? - Main Scenario QuestThe Ultimate Weapon