Job: Difference between revisions
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* '''[[Arcanist]]''': [[Scholar]] can be unlocked independently at the [[Arcanist's Guild]] reception desk. [[Summoner]] and [[Scholar]] no longer share levels. | * '''[[Arcanist]]''': [[Scholar]] can be unlocked independently at the [[Arcanist's Guild]] reception desk. [[Summoner]] and [[Scholar]] no longer share levels. | ||
* All jobs have access to two universal action buttons: | * All jobs have access to two universal action buttons: | ||
** '''[[Standard Action Button]]''' - The large button with iconic relic weapon design serves as a basic combo (1-2-3 for melee classes). For melee jobs, it transforms into a ranged attack at certain distances (for example [[Warrior]]'s becomes [[Tomahawk]]). For mages, it provides a reliable instant cast option while moving. | |||
** '''[[Evasive Action Button]]''' - Located beneath the standard action, this movement skill provides quick repositioning every 15 seconds and activates [[Sprint]] for 4 seconds. Animations vary by job (dashes, rolls or [[White Mage]]'s floating movement). | |||
* '''Casting Magic''' - Spells lock at the end of the cast bars. If a target dies during casting, the spell automatically transfers to the next available target. Single-target heals cast without a target selected automatically target the party member with the lowest [[HP]]. | * '''Casting Magic''' - Spells lock at the end of the cast bars. If a target dies during casting, the spell automatically transfers to the next available target. Single-target heals cast without a target selected automatically target the party member with the lowest [[HP]]. | ||