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Created page with "{{Quotation|The Determination of Being, Guillaurmand de Padellaint|In general, there is a fourfold classification of adventurers based on the disciplinary paths to which they devote themselves. Battle classes are either a Disciple of War, masters of arms who live for the call of combat, or a Disciple of Magic, erudite researchers of all things esoteric. Non-combat classes can be either a Disciple of the Land, gatherers of material resources and students of the natural or..."
 
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Players can start the game as any of these classes '''except Rogue''' (see note below).
Players can start the game as any of these classes '''except Rogue''' (see note below).


When a class reaches level 30 it can transition into a job by completing a quest given by the class guild leader and equipping a [[Soul Crystal]]. It is strongly recommended to equip the crystal as soon as possible because otherwise players will not get access to new abilities and will have lower stats.
When a class reaches level 10 it can transition into a job by completing a quest given by the class guild leader and equipping a [[Soul Crystal]]. It is strongly recommended to equip the crystal as soon as possible because otherwise players will not get access to new abilities and will have lower stats.


''Please note that equipping the crystal will give the player a prompt to copy over their class hotbars to the job's (with the exception of Scholar, which does not offer this prompt).''
''Please note that equipping the crystal will give the player a prompt to copy over their class hotbars to the job's (with the exception of Scholar, which does not offer this prompt).''
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<nowiki>*</nowiki> Thaumaturge/Black Mage and Conjurer/White Mage can initially equip either two-handed weapons or a one-handed weapon plus shield.<ref>This is a remnant of [[Patch 1.23b|1.0]] class design where these classes could equip the since-removed Sentinel sub-class, which specialized in shields. Ranking up Sentinel gave these classes unique skills and the ability to guard and block. The class was removed in [[Patch 1.23b|Patch 1.20]] and its abilities transferred to [[Gladiator]].</ref> However, no one-handed weapons or shields for these classes have been added beyond level 50; starting with [[Patch 2.4]], all newly introduced weapons have been exclusively two-handed.<br>
<nowiki>*</nowiki> Thaumaturge/Black Mage and Conjurer/White Mage can initially equip either two-handed weapons or a one-handed weapon plus shield.<ref>This is a remnant of [[Patch 1.23b|1.0]] class design where these classes could equip the since-removed Sentinel sub-class, which specialized in shields. Ranking up Sentinel gave these classes unique skills and the ability to guard and block. The class was removed in [[Patch 1.23b|Patch 1.20]] and its abilities transferred to [[Gladiator]].</ref> However, no one-handed weapons or shields for these classes have been added beyond level 50; starting with [[Patch 2.4]], all newly introduced weapons have been exclusively two-handed.<br>
<nowiki>**</nowiki> Arcanist starts as a magical ranged DPS class and can become both [[Summoner]] (magical ranged DPS) and [[Scholar]] (healer) at level 30.<br>
<nowiki>**</nowiki> Arcanist starts as a magical ranged DPS class and can become both [[Summoner]] (magical ranged DPS) and [[Scholar]] (healer) at level 10.<br>
<nowiki>***</nowiki> In order to unlock Rogue the player must have completed the level 10 class quest for at least one other [[Disciples of War]] or [[Disciples of Magic|Magic]] class.<br>
<nowiki>***</nowiki> In order to unlock Rogue the player must have completed the level 10 class quest for at least one other [[Disciples of War]] or [[Disciples of Magic|Magic]] class.<br>


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* Crafting and Gathering classes are unlocked when your combat class reaches level 10. There are no [[jobs]] for these classes. The [[Specialist System]] provides the [[Soul Crystal]] equivalent.
* Crafting and Gathering classes are unlocked when your combat class reaches level 10. There are no [[jobs]] for these classes. The [[Specialist System]] provides the [[Soul Crystal]] equivalent.
* [[Dyes]] can be crafted by any crafting class at level 30 or higher. Each class also has a selection of [[Housing Item]] recipes starting around level 20.
* [[Dyes]] can be crafted by any crafting class at level 10 or higher. Each class also has a selection of [[Housing Item]] recipes starting around level 20.


== Disciples of War ==
== Disciples of War ==
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=== Gladiator ===
=== Gladiator ===
[[File:Gladiator_icon.png|link=Gladiator|left|50px|Gladiator icon]]
[[File:Gladiator_icon.png|link=Gladiator|left|50px|Gladiator icon]]
[[Gladiator]] is a tank class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator's Guild is in the desert city of [[Ul'dah]]. If you choose gladiator as your first class, you will start off in the city of Ul'dah. At level 30, the gladiator must specialize to the [[paladin]] job.
[[Gladiator]] is a tank class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator's Guild is in the desert city of [[Ul'dah]]. If you choose gladiator as your first class, you will start off in the city of Ul'dah. At level 10, the gladiator must specialize to the [[paladin]] job.


=== Pugilist ===
=== Pugilist ===
[[File:Pugilist_icon.png|link=Pugilist|left|50px|Pugilist icon]]
[[File:Pugilist_icon.png|link=Pugilist|left|50px|Pugilist icon]]
[[Pugilist]] is a melee DPS class that specializes in hand-to-hand combat. Pugilist's Guild is in the desert city of Ul'dah. If you choose pugilist as your first class, you will start off in the city of Ul'dah. At level 30, the pugilist must specialize to the [[monk]] job.
[[Pugilist]] is a melee DPS class that specializes in hand-to-hand combat. Pugilist's Guild is in the desert city of Ul'dah. If you choose pugilist as your first class, you will start off in the city of Ul'dah. At level 10, the pugilist must specialize to the [[monk]] job.


=== Marauder ===
=== Marauder ===
[[File:Marauder_icon.png|link=Marauder|left|50px|Marauder icon]]
[[File:Marauder_icon.png|link=Marauder|left|50px|Marauder icon]]
[[Marauder]] is a tank class that specializes in greataxes. The Marauder's Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. At level 30, the marauder must specialize to the [[warrior]] job.
[[Marauder]] is a tank class that specializes in greataxes. The Marauder's Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. At level 10, the marauder must specialize to the [[warrior]] job.


=== Lancer ===
=== Lancer ===
[[File:Lancer_icon.png|link=Lancer|left|50px|Lancer icon]]
[[File:Lancer_icon.png|link=Lancer|left|50px|Lancer icon]]
[[Lancer]] is a melee DPS class that specializes in the use of polearms. The Lancer's Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, the lancer must specialize to the [[dragoon]] job.
[[Lancer]] is a melee DPS class that specializes in the use of polearms. The Lancer's Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 10, the lancer must specialize to the [[dragoon]] job.


=== Archer ===
=== Archer ===
[[File:Archer_icon.png|link=Archer|left|50px|Archer icon]]
[[File:Archer_icon.png|link=Archer|left|50px|Archer icon]]
[[Archer]] is a physical ranged DPS class that specializes in bows. The Archer's Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30, the archer must specialize to the [[bard]] job.
[[Archer]] is a physical ranged DPS class that specializes in bows. The Archer's Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 10, the archer must specialize to the [[bard]] job.


=== Rogue ===
=== Rogue ===
[[File:Rogue_icon.png|link=Rogue|left|50px|Rogue icon]]
[[File:Rogue_icon.png|link=Rogue|left|50px|Rogue icon]]
[[Rogue]] is a melee DPS class that dual wields daggers and employs stealth attacks. The Rogue's Guild is located in Limsa Lominsa. It cannot be your starting class. Players need another class to be level 10+ to unlock Rogue. At level 30, the rogue must specialize to the [[ninja]] job.
[[Rogue]] is a melee DPS class that dual wields daggers and employs stealth attacks. The Rogue's Guild is located in Limsa Lominsa. It cannot be your starting class. Players need another class to be level 10+ to unlock Rogue. At level 10, the rogue must specialize to the [[ninja]] job.


== Disciples of Magic ==
== Disciples of Magic ==
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=== Conjurer ===
=== Conjurer ===
[[File:Conjurer_icon.png|link=Conjurer|left|50px|Conjurer icon]]
[[File:Conjurer_icon.png|link=Conjurer|left|50px|Conjurer icon]]
[[Conjurer]] is a healer class that specializes in earth, wind and healing magic. The Conjurer's Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, the conjurer must specialize to the [[white mage]] job.
[[Conjurer]] is a healer class that specializes in earth, wind and healing magic. The Conjurer's Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 10, the conjurer must specialize to the [[white mage]] job.


Conjurer is the only starting healer available.
Conjurer is the only starting healer available.
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=== Thaumaturge ===
=== Thaumaturge ===
[[File:Thaumaturge_icon.png|link=Thaumaturge|left|50px|Thaumaturge icon]]
[[File:Thaumaturge_icon.png|link=Thaumaturge|left|50px|Thaumaturge icon]]
[[Thaumaturge]] is a magical ranged DPS class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge's Guild is in the desert city of Ul'dah. If you choose thaumaturge as your first class, you will start off in the city of Ul'dah. At level 30, the thaumaturge must specialize to the [[black mage]] job.
[[Thaumaturge]] is a magical ranged DPS class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge's Guild is in the desert city of Ul'dah. If you choose thaumaturge as your first class, you will start off in the city of Ul'dah. At level 10, the thaumaturge must specialize to the [[black mage]] job.


=== Arcanist ===
=== Arcanist ===
[[File:Arcanist_icon.png|link=Arcanist|left|50px|Arcanist icon]]
[[File:Arcanist_icon.png|link=Arcanist|left|50px|Arcanist icon]]
[[Arcanist]] is a magical ranged DPS class with the ability to summon [[carbuncle]] as their companion. The Arcanist's Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist must specialize to the [[summoner]] (DPS) and/or [[scholar]] (Healer) jobs.
[[Arcanist]] is a magical ranged DPS class with the ability to summon [[carbuncle]] as their companion. The Arcanist's Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 10, Arcanist must specialize to the [[summoner]] (DPS) and/or [[scholar]] (Healer) jobs.


== Disciples of the Hand ==
== Disciples of the Hand ==