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[[File:Final_Fantasy_XIV_classes.jpeg|FFXIV Mobile job system.|thumb]]
[[File:Final_Fantasy_XIV_classes.jpeg|FFXIV Mobile job system.|thumb]]
* Jobs possess streamlined [[actions]] that maintain the identity and general playstyle of their PC/console counterparts.
* Jobs possess streamlined [[actions]] that maintain the identity and general playstyle of their PC/console counterparts.
* All players start in [[Ul'dah]] regardless of chosen class. [[Limsa Lominsa]] and [[Gridania]] starting quests are not available in the mobile version.
* '''[[Arcanist]]''': [[Scholar]] can be unlocked independently at the [[Arcanist's Guild]] reception desk. [[Summoner]] and [[Scholar]] no longer share levels.
* '''[[Arcanist]]''': [[Scholar]] can be unlocked independently at the [[Arcanist's Guild]] reception desk. [[Summoner]] and [[Scholar]] no longer share levels.
* All jobs have access to two universal action buttons:
* All jobs have access to two universal action buttons:
  * '''[[Standard Action Button]]''' - The large button with iconic relic weapon design serves as a basic combo (1-2-3 for melee classes). For melee jobs, it transforms into a ranged attack at certain distances (for example [[Warrior]]'s becomes [[Tomahawk]]). For mages, it provides a reliable instant cast option while moving.
** '''[[Standard Action Button]]''' - The large button with iconic relic weapon design serves as a basic combo (1-2-3 for melee classes). For melee jobs, it transforms into a ranged attack at certain distances (for example [[Warrior]]'s becomes [[Tomahawk]]). For mages, it provides a reliable instant cast option while moving.
  * '''[[Evasive Action Button]]''' - Located beneath the standard action, this movement skill provides quick repositioning every 15 seconds and activates [[Sprint]] for 4 seconds. Animations vary by job (dashes, rolls or [[White Mage]]'s floating movement).
** '''[[Evasive Action Button]]''' - Located beneath the standard action, this movement skill provides quick repositioning every 15 seconds and activates [[Sprint]] for 4 seconds. Animations vary by job (dashes, rolls or [[White Mage]]'s floating movement).
* '''Casting Magic''' - Spells lock at the end of the cast bars. If a target dies during casting, the spell automatically transfers to the next available target. Single-target heals cast without a target selected automatically target the party member with the lowest [[HP]].
* '''Casting Magic''' - Spells lock at the end of the cast bars. If a target dies during casting, the spell automatically transfers to the next available target. Single-target heals cast without a target selected automatically target the party member with the lowest [[HP]].


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* '''[[Class Quests]]''' - Condensed to levels 1 - 10, providing early tutorials, [[gear]], and [[experience]]. [[Guild Teleport Ticket]]s allow immediate return to your Class Quest NPC after completing objectives.
* '''[[Class Quests]]''' - Condensed to levels 1 - 10, providing early tutorials, [[gear]], and [[experience]]. [[Guild Teleport Ticket]]s allow immediate return to your Class Quest NPC after completing objectives.
* '''[[Job Quests]]''' - Begin at Level 35 and continue every 5th level, providing gear, experience, and [[artifact armor]] at Level 45/50 with recolored versions in a coffer at Level 50.
* '''[[Job Quests]]''' - Begin at Level 35 and continue every 5th level, providing gear, experience, and [[artifact armor]] at Level 45/50 with recolored versions in a coffer at Level 50.
==Starting Location==
'''All players start in [[Ul'dah]] regardless of chosen class.''' Limsa Lominsa and Gridania starting quests are not available in the mobile version. This unified starting experience streamlines the early game while all class guilds remain accessible in Ul'dah.


==Jobs Chart==
==Jobs Chart==
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{| {{STDT|mech1 table}}
{| {{STDT|mech1 table}}
! Base Class<br>(Level 1-10) !! Job<br>(Level 10+) !! Code !! Role !! Starting<br>Location !! Prerequisites<ref name="combat" /> !! Starting<br>Level !! Weapon !! Armor<br>Type !! Accessory<br>Type  
! Base Class<br>(Level 1-10) !! Job<br>(Level 10+) !! Code !! Role !! Starting<br>Location !! Guild<br>Location !! Prerequisites<ref name="combat" /> !! Starting<br>Level !! Weapon !! Armor<br>Type !! Accessory<br>Type  
|-
|-
| {{GLA}} [[Gladiator]]
| {{GLA}} [[Gladiator]]
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| PLD
| PLD
| {{Tank}} Tank
| {{Tank}} Tank
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| —
| —
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| {{Tank}} Tank
| {{Tank}} Tank
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Limsa Lominsa|name=yes}}
| —
| —
| 1
| 1
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| {{Melee DPS}} Melee DPS
| {{Melee DPS}} Melee DPS
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Gridania|name=yes}}
| —
| —
| 1
| 1
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| MNK
| MNK
| {{Melee DPS}} Melee DPS
| {{Melee DPS}} Melee DPS
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| —
| —
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| {{Physical Ranged DPS}} Physical Ranged DPS
| {{Physical Ranged DPS}} Physical Ranged DPS
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Gridania|name=yes}}
| —
| —
| 1
| 1
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| BLM
| BLM
| {{Magic Ranged DPS}} Magical Ranged DPS
| {{Magic Ranged DPS}} Magical Ranged DPS
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| —
| —
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| {{Healer}} Pure Healer
| {{Healer}} Pure Healer
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Gridania|name=yes}}
| —
| —
| 1
| 1
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| {{Magic Ranged DPS}} Magical Ranged DPS
| {{Magic Ranged DPS}} Magical Ranged DPS
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Limsa Lominsa|name=yes}}
| —
| —
| 1
| 1
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| {{Healer}} Barrier Healer
| {{Healer}} Barrier Healer
| {{Uldah|name=yes}}
| {{Uldah|name=yes}}
| {{Limsa Lominsa|name=yes}}<ref name="ACN"/>
| —
| —
| 1
| 1