Job: Difference between revisions
Appearance
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==Job features== | ==Job features== | ||
* Jobs possess | * Jobs possess streamlined [[actions]] that maintain the identity and general playstyle of their PC/console counterparts. | ||
*'''[[Arcanist]]''': [[Scholar]] can be unlocked independently at the [[Arcanist's Guild]] reception desk. [[Summoner]] and [[Scholar]] no longer share levels. | |||
* All jobs have access to two universal action buttons: | |||
**'''[[Standard Action Button]]''' - The large button with iconic relic weapon design serves as a basic combo (1-2-3 for melee classes). For melee jobs, it transforms into a ranged attack at certain distances (e.g., Warrior's becomes Tomahawk). For mages, it provides a reliable instant cast option while moving. | |||
**'''[[Evasive Action Button]]''' - Located beneath the standard action, this movement skill provides quick repositioning every 15 seconds and activates Sprint for 4 seconds. Animations vary by job (dashes, rolls, or White Mage's floating movement). | |||
*'''Magic Casting''': Spells lock at the end of the cast bars. If a target dies during casting, the spell automatically transfers to the next available target. Single-target heals cast without a target selected automatically target the party member with the lowest [[HP]]. | |||
==Job chart== | ==Job chart== |